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octomap 1.9.8
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#include <OcTreeStamped.h>
Inheritance diagram for octomap::OcTreeStamped:
Collaboration diagram for octomap::OcTreeStamped:Data Structures | |
| class | StaticMemberInitializer |
| Static member object which ensures that this OcTree's prototype ends up in the classIDMapping only once. More... | |
Public Types | |
| typedef leaf_iterator | iterator |
| typedef NODE | NodeType |
| Make the templated NODE type available from the outside. | |
Public Member Functions | |
| OcTreeKey | adjustKeyAtDepth (const OcTreeKey &key, unsigned int depth) const |
| Adjusts a 3D key from the lowest level to correspond to a higher depth (by shifting the key values) | |
| key_type | adjustKeyAtDepth (key_type key, unsigned int depth) const |
| Adjusts a single key value from the lowest level to correspond to a higher depth (by shifting the key value) | |
| bool | bbxSet () const |
| iterator | begin (unsigned char maxDepth=0) const |
| leaf_iterator | begin_leafs (unsigned char maxDepth=0) const |
| leaf_bbx_iterator | begin_leafs_bbx (const OcTreeKey &min, const OcTreeKey &max, unsigned char maxDepth=0) const |
| leaf_bbx_iterator | begin_leafs_bbx (const point3d &min, const point3d &max, unsigned char maxDepth=0) const |
| tree_iterator | begin_tree (unsigned char maxDepth=0) const |
| size_t | calcNumNodes () const |
| Traverses the tree to calculate the total number of nodes. | |
| virtual bool | castRay (const point3d &origin, const point3d &direction, point3d &end, bool ignoreUnknownCells=false, double maxRange=-1.0) const |
| Performs raycasting in 3d, similar to computeRay(). | |
| KeyBoolMap::const_iterator | changedKeysBegin () const |
| Iterator to traverse all keys of changed nodes. | |
| KeyBoolMap::const_iterator | changedKeysEnd () const |
| Iterator to traverse all keys of changed nodes. | |
| void | clear () |
| Deletes the complete tree structure. | |
| void | clearKeyRays () |
| Clear KeyRay vector to minimize unneeded memory. | |
| void | computeDiscreteUpdate (const Pointcloud &scan, const octomap::point3d &origin, KeySet &free_cells, KeySet &occupied_cells, double maxrange) |
| Helper for insertPointCloud(). | |
| bool | computeRay (const point3d &origin, const point3d &end, std::vector< point3d > &ray) |
| Traces a ray from origin to end (excluding), returning the coordinates of all nodes traversed by the beam. | |
| bool | computeRayKeys (const point3d &origin, const point3d &end, KeyRay &ray) const |
| Traces a ray from origin to end (excluding), returning an OcTreeKey of all nodes traversed by the beam. | |
| void | computeUpdate (const Pointcloud &scan, const octomap::point3d &origin, KeySet &free_cells, KeySet &occupied_cells, double maxrange) |
| Helper for insertPointCloud(). | |
| OcTreeKey | coordToKey (const point3d &coord) const |
| Converts from a 3D coordinate into a 3D addressing key. | |
| OcTreeKey | coordToKey (const point3d &coord, unsigned depth) const |
| Converts from a 3D coordinate into a 3D addressing key at a given depth. | |
| key_type | coordToKey (double coordinate) const |
| Converts from a single coordinate into a discrete key. | |
| key_type | coordToKey (double coordinate, unsigned depth) const |
| Converts from a single coordinate into a discrete key at a given depth. | |
| OcTreeKey | coordToKey (double x, double y, double z) const |
| Converts from a 3D coordinate into a 3D addressing key. | |
| OcTreeKey | coordToKey (double x, double y, double z, unsigned depth) const |
| Converts from a 3D coordinate into a 3D addressing key at a given depth. | |
| bool | coordToKeyChecked (const point3d &coord, OcTreeKey &key) const |
| Converts a 3D coordinate into a 3D OcTreeKey, with boundary checking. | |
| bool | coordToKeyChecked (const point3d &coord, unsigned depth, OcTreeKey &key) const |
| Converts a 3D coordinate into a 3D OcTreeKey at a certain depth, with boundary checking. | |
| bool | coordToKeyChecked (double coordinate, key_type &key) const |
| Converts a single coordinate into a discrete addressing key, with boundary checking. | |
| bool | coordToKeyChecked (double coordinate, unsigned depth, key_type &key) const |
| Converts a single coordinate into a discrete addressing key, with boundary checking. | |
| bool | coordToKeyChecked (double x, double y, double z, OcTreeKey &key) const |
| Converts a 3D coordinate into a 3D OcTreeKey, with boundary checking. | |
| bool | coordToKeyChecked (double x, double y, double z, unsigned depth, OcTreeKey &key) const |
| Converts a 3D coordinate into a 3D OcTreeKey at a certain depth, with boundary checking. | |
| OcTreeStamped * | create () const |
| virtual constructor: creates a new object of same type (Covariant return type requires an up-to-date compiler) | |
| NODE * | createNodeChild (NODE *node, unsigned int childIdx) |
| Creates (allocates) the i-th child of the node. | |
| void | degradeOutdatedNodes (unsigned int time_thres) |
| bool | deleteNode (const OcTreeKey &key, unsigned int depth=0) |
| Delete a node (if exists) given an addressing key. | |
| bool | deleteNode (const point3d &value, unsigned int depth=0) |
| Delete a node (if exists) given a 3d point. | |
| bool | deleteNode (double x, double y, double z, unsigned int depth=0) |
| Delete a node (if exists) given a 3d point. | |
| void | deleteNodeChild (NODE *node, unsigned int childIdx) |
| Deletes the i-th child of the node. | |
| void | enableChangeDetection (bool enable) |
| track or ignore changes while inserting scans (default: ignore) | |
| const iterator | end () const |
| const leaf_iterator | end_leafs () const |
| const leaf_bbx_iterator | end_leafs_bbx () const |
| const tree_iterator | end_tree () const |
| virtual void | expand () |
| Expands all pruned nodes (reverse of prune()) | |
| virtual void | expandNode (NODE *node) |
| Expands a node (reverse of pruning): All children are created and their occupancy probability is set to the node's value. | |
| point3d | getBBXBounds () const |
| point3d | getBBXCenter () const |
| point3d | getBBXMax () const |
| point3d | getBBXMin () const |
| unsigned int | getLastUpdateTime () |
| virtual void | getMetricMax (double &x, double &y, double &z) |
| maximum value of the bounding box of all known space in x, y, z | |
| void | getMetricMax (double &x, double &y, double &z) const |
| maximum value of the bounding box of all known space in x, y, z | |
| virtual void | getMetricMin (double &x, double &y, double &z) |
| minimum value of the bounding box of all known space in x, y, z | |
| void | getMetricMin (double &x, double &y, double &z) const |
| minimum value of the bounding box of all known space in x, y, z | |
| virtual void | getMetricSize (double &x, double &y, double &z) |
| Size of OcTree (all known space) in meters for x, y and z dimension. | |
| virtual void | getMetricSize (double &x, double &y, double &z) const |
| Size of OcTree (all known space) in meters for x, y and z dimension. | |
| const NODE * | getNodeChild (const NODE *node, unsigned int childIdx) const |
| NODE * | getNodeChild (NODE *node, unsigned int childIdx) const |
| double | getNodeSize (unsigned depth) const |
| bool | getNormals (const point3d &point, std::vector< point3d > &normals, bool unknownStatus=true) const |
| Performs a step of the marching cubes surface reconstruction algorithm to retrieve the normal of the triangles that fall in the cube formed by the voxels located at the vertex of a given voxel. | |
| size_t | getNumLeafNodes () const |
| Traverses the tree to calculate the total number of leaf nodes. | |
| virtual bool | getRayIntersection (const point3d &origin, const point3d &direction, const point3d ¢er, point3d &intersection, double delta=0.0) const |
| Retrieves the entry point of a ray into a voxel. | |
| double | getResolution () const |
| NODE * | getRoot () const |
| unsigned int | getTreeDepth () const |
| std::string | getTreeType () const |
| void | getUnknownLeafCenters (point3d_list &node_centers, point3d pmin, point3d pmax, unsigned int depth=0) const |
| return centers of leafs that do NOT exist (but could) in a given bounding box | |
| bool | inBBX (const OcTreeKey &key) const |
| bool | inBBX (const point3d &p) const |
| virtual void | insertPointCloud (const Pointcloud &scan, const octomap::point3d &sensor_origin, double maxrange=-1., bool lazy_eval=false, bool discretize=false) |
| Integrate a Pointcloud (in global reference frame), parallelized with OpenMP. | |
| virtual void | insertPointCloud (const Pointcloud &scan, const point3d &sensor_origin, const pose6d &frame_origin, double maxrange=-1., bool lazy_eval=false, bool discretize=false) |
| Integrate a 3d scan (transform scan before tree update), parallelized with OpenMP. | |
| virtual void | insertPointCloud (const ScanNode &scan, double maxrange=-1., bool lazy_eval=false, bool discretize=false) |
| Insert a 3d scan (given as a ScanNode) into the tree, parallelized with OpenMP. | |
| virtual void | insertPointCloudRays (const Pointcloud &scan, const point3d &sensor_origin, double maxrange=-1., bool lazy_eval=false) |
| Integrate a Pointcloud (in global reference frame), parallelized with OpenMP. | |
| virtual bool | insertRay (const point3d &origin, const point3d &end, double maxrange=-1.0, bool lazy_eval=false) |
| Insert one ray between origin and end into the tree. | |
| virtual void | integrateHit (OcTreeNodeStamped *occupancyNode) const |
| integrate a "hit" measurement according to the tree's sensor model | |
| virtual void | integrateMiss (OcTreeNodeStamped *occupancyNode) const |
| integrate a "miss" measurement according to the tree's sensor model | |
| void | integrateMissNoTime (OcTreeNodeStamped *node) const |
| bool | isChangeDetectionEnabled () const |
| virtual bool | isNodeCollapsible (const NODE *node) const |
| A node is collapsible if all children exist, don't have children of their own and have the same occupancy value. | |
| point3d | keyToCoord (const OcTreeKey &key) const |
| converts from an addressing key at the lowest tree level into a coordinate corresponding to the key's center | |
| point3d | keyToCoord (const OcTreeKey &key, unsigned depth) const |
| converts from an addressing key at a given depth into a coordinate corresponding to the key's center | |
| double | keyToCoord (key_type key) const |
| converts from a discrete key at the lowest tree level into a coordinate corresponding to the key's center | |
| double | keyToCoord (key_type key, unsigned depth) const |
| converts from a discrete key at a given depth into a coordinate corresponding to the key's center | |
| unsigned long long | memoryFullGrid () const |
| virtual size_t | memoryUsage () const |
| virtual size_t | memoryUsageNode () const |
| bool | nodeChildExists (const NODE *node, unsigned int childIdx) const |
| Safe test if node has a child at index childIdx. | |
| bool | nodeHasChildren (const NODE *node) const |
| Safe test if node has any children. | |
| virtual void | nodeToMaxLikelihood (OcTreeNodeStamped &occupancyNode) const |
| converts the node to the maximum likelihood value according to the tree's parameter for "occupancy" | |
| virtual void | nodeToMaxLikelihood (OcTreeNodeStamped *occupancyNode) const |
| converts the node to the maximum likelihood value according to the tree's parameter for "occupancy" | |
| size_t | numChangesDetected () const |
| Number of changes since last reset. | |
| OcTreeStamped (double resolution) | |
| Default constructor, sets resolution of leafs. | |
| bool | operator== (const OcTreeBaseImpl< NODE, INTERFACE > &rhs) const |
| Comparison between two octrees, all meta data, all nodes, and the structure must be identical. | |
| virtual void | prune () |
| Lossless compression of the octree: A node will replace all of its eight children if they have identical values. | |
| virtual bool | pruneNode (NODE *node) |
| Prunes a node when it is collapsible. | |
| std::istream & | readBinaryData (std::istream &s) |
| Reads only the data (=complete tree structure) from the input stream. | |
| std::istream & | readBinaryNode (std::istream &s, OcTreeNodeStamped *node) |
| Read node from binary stream (max-likelihood value), recursively continue with all children. | |
| std::istream & | readData (std::istream &s) |
| Read all nodes from the input stream (without file header), for this the tree needs to be already created. | |
| void | resetChangeDetection () |
| Reset the set of changed keys. Call this after you obtained all changed nodes. | |
| NODE * | search (const OcTreeKey &key, unsigned int depth=0) const |
| Search a node at specified depth given an addressing key (depth=0: search full tree depth) You need to check if the returned node is NULL, since it can be in unknown space. | |
| NODE * | search (const point3d &value, unsigned int depth=0) const |
| Search node at specified depth given a 3d point (depth=0: search full tree depth) You need to check if the returned node is NULL, since it can be in unknown space. | |
| NODE * | search (double x, double y, double z, unsigned int depth=0) const |
| Search node at specified depth given a 3d point (depth=0: search full tree depth). | |
| void | setBBXMax (const point3d &max) |
| sets the maximum for a query bounding box to use | |
| void | setBBXMin (const point3d &min) |
| sets the minimum for a query bounding box to use | |
| virtual OcTreeNodeStamped * | setNodeValue (const OcTreeKey &key, float log_odds_value, bool lazy_eval=false) |
| Set log_odds value of voxel to log_odds_value. | |
| virtual OcTreeNodeStamped * | setNodeValue (const point3d &value, float log_odds_value, bool lazy_eval=false) |
| Set log_odds value of voxel to log_odds_value. | |
| virtual OcTreeNodeStamped * | setNodeValue (double x, double y, double z, float log_odds_value, bool lazy_eval=false) |
| Set log_odds value of voxel to log_odds_value. | |
| void | setResolution (double r) |
| Change the resolution of the octree, scaling all voxels. This will not preserve the (metric) scale! | |
| virtual size_t | size () const |
| void | swapContent (OcTreeBaseImpl< NODE, INTERFACE > &rhs) |
| Swap contents of two octrees, i.e., only the underlying pointer / tree structure. | |
| virtual void | toMaxLikelihood () |
| Creates the maximum likelihood map by calling toMaxLikelihood on all tree nodes, setting their occupancy to the corresponding occupancy thresholds. | |
| void | updateInnerOccupancy () |
| Updates the occupancy of all inner nodes to reflect their children's occupancy. | |
| virtual OcTreeNodeStamped * | updateNode (const OcTreeKey &key, bool occupied, bool lazy_eval=false) |
| Integrate occupancy measurement. | |
| virtual OcTreeNodeStamped * | updateNode (const OcTreeKey &key, float log_odds_update, bool lazy_eval=false) |
| Manipulate log_odds value of a voxel by changing it by log_odds_update (relative). | |
| virtual OcTreeNodeStamped * | updateNode (const point3d &value, bool occupied, bool lazy_eval=false) |
| Integrate occupancy measurement. | |
| virtual OcTreeNodeStamped * | updateNode (const point3d &value, float log_odds_update, bool lazy_eval=false) |
| Manipulate log_odds value of a voxel by changing it by log_odds_update (relative). | |
| virtual OcTreeNodeStamped * | updateNode (double x, double y, double z, bool occupied, bool lazy_eval=false) |
| Integrate occupancy measurement. | |
| virtual OcTreeNodeStamped * | updateNode (double x, double y, double z, float log_odds_update, bool lazy_eval=false) |
| Manipulate log_odds value of a voxel by changing it by log_odds_update (relative). | |
| virtual void | updateNodeLogOdds (OcTreeNodeStamped *node, const float &update) const |
| virtual void | updateNodeLogOdds (OcTreeNodeStamped *occupancyNode, const float &update) const |
| update logodds value of node by adding to the current value. | |
| void | useBBXLimit (bool enable) |
| use or ignore BBX limit (default: ignore) | |
| double | volume () |
| std::ostream & | writeBinaryData (std::ostream &s) const |
| Writes the data of the tree (without header) to the stream, recursively calling writeBinaryNode (starting with root) | |
| std::ostream & | writeBinaryNode (std::ostream &s, const OcTreeNodeStamped *node) const |
| Write node to binary stream (max-likelihood value), recursively continue with all children. | |
| std::ostream & | writeData (std::ostream &s) const |
| Write complete state of tree to stream (without file header) unmodified. Pruning the tree first produces smaller files (lossless compression) | |
Protected Member Functions | |
| void | allocNodeChildren (NODE *node) |
| void | calcMinMax () |
| recalculates min and max in x, y, z. Does nothing when tree size didn't change. | |
| void | calcNumNodesRecurs (NODE *node, size_t &num_nodes) const |
| void | deleteNodeRecurs (NODE *node) |
| Recursively delete a node and all children. Deallocates memory but does NOT set the node ptr to NULL nor updates tree size. | |
| bool | deleteNodeRecurs (NODE *node, unsigned int depth, unsigned int max_depth, const OcTreeKey &key) |
| recursive call of deleteNode() | |
| void | expandRecurs (NODE *node, unsigned int depth, unsigned int max_depth) |
| recursive call of expand() | |
| size_t | getNumLeafNodesRecurs (const NODE *parent) const |
| void | init () |
| initialize non-trivial members, helper for constructors | |
| bool | integrateMissOnRay (const point3d &origin, const point3d &end, bool lazy_eval=false) |
| Traces a ray from origin to end and updates all voxels on the way as free. | |
| void | pruneRecurs (NODE *node, unsigned int depth, unsigned int max_depth, unsigned int &num_pruned) |
| recursive call of prune() | |
| std::istream & | readNodesRecurs (NODE *, std::istream &s) |
| recursive call of readData() | |
| OcTreeNodeStamped * | setNodeValueRecurs (OcTreeNodeStamped *node, bool node_just_created, const OcTreeKey &key, unsigned int depth, const float &log_odds_value, bool lazy_eval=false) |
| void | toMaxLikelihoodRecurs (OcTreeNodeStamped *node, unsigned int depth, unsigned int max_depth) |
| void | updateInnerOccupancyRecurs (OcTreeNodeStamped *node, unsigned int depth) |
| OcTreeNodeStamped * | updateNodeRecurs (OcTreeNodeStamped *node, bool node_just_created, const OcTreeKey &key, unsigned int depth, const float &log_odds_update, bool lazy_eval=false) |
| std::ostream & | writeNodesRecurs (const NODE *, std::ostream &s) const |
| recursive call of writeData() | |
Protected Attributes | |
| point3d | bbx_max |
| OcTreeKey | bbx_max_key |
| point3d | bbx_min |
| OcTreeKey | bbx_min_key |
| KeyBoolMap | changed_keys |
| Set of leaf keys (lowest level) which changed since last resetChangeDetection. | |
| std::vector< KeyRay > | keyrays |
| data structure for ray casting, array for multithreading | |
| const leaf_bbx_iterator | leaf_iterator_bbx_end |
| const leaf_iterator | leaf_iterator_end |
| double | max_value [3] |
| max in x, y, z | |
| double | min_value [3] |
| min in x, y, z contains the size of a voxel at level i (0: root node). tree_depth+1 levels (incl. 0) | |
| double | resolution |
| in meters | |
| double | resolution_factor |
| = 1. / resolution | |
| NODE * | root |
| Pointer to the root NODE, NULL for empty tree. | |
| bool | size_changed |
| std::vector< double > | sizeLookupTable |
| point3d | tree_center |
| const unsigned int | tree_depth |
| Maximum tree depth is fixed to 16 currently. | |
| const tree_iterator | tree_iterator_end |
| const unsigned int | tree_max_val |
| size_t | tree_size |
| number of nodes in tree flag to denote whether the octree extent changed (for lazy min/max eval) | |
| bool | use_bbx_limit |
| use bounding box for queries (needs to be set)? | |
| bool | use_change_detection |
Static Protected Attributes | |
| static StaticMemberInitializer | ocTreeStampedMemberInit |
| to ensure static initialization (only once) | |
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inherited |
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inherited |
Make the templated NODE type available from the outside.
| octomap::OcTreeStamped::OcTreeStamped | ( | double | resolution | ) |
Default constructor, sets resolution of leafs.
References octomap::OcTreeStamped::StaticMemberInitializer::ensureLinking(), and ocTreeStampedMemberInit.
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inlineinherited |
Adjusts a 3D key from the lowest level to correspond to a higher depth (by shifting the key values)
| key | Input key, at the lowest tree level |
| depth | Target depth level for the new key |
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::adjustKeyAtDepth(), and octomap::OcTreeBaseImpl< NODE, INTERFACE >::tree_depth.
Referenced by octomap::OcTreeBaseImpl< NODE, INTERFACE >::adjustKeyAtDepth().
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inherited |
Adjusts a single key value from the lowest level to correspond to a higher depth (by shifting the key value)
| key | Input key, at the lowest tree level |
| depth | Target depth level for the new key |
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protectedinherited |
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inlineinherited |
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inlineinherited |
Referenced by boundingBoxTest(), and main().
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inlineinherited |
Referenced by boundingBoxTest(), degradeOutdatedNodes(), and main().
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inlineinherited |
Referenced by boundingBoxTest(), and main().
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inlineinherited |
Referenced by calcThresholdedNodes(), main(), printChanges(), and octomap::ColorOcTree::writeColorHistogram().
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protectedinherited |
recalculates min and max in x, y, z. Does nothing when tree size didn't change.
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Traverses the tree to calculate the total number of nodes.
Referenced by main(), and octomap::OccupancyOcTreeBase< NODE >::readBinaryData().
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protectedinherited |
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virtualinherited |
Performs raycasting in 3d, similar to computeRay().
Can be called in parallel e.g. with OpenMP for a speedup.
A ray is cast from 'origin' with a given direction, the first non-free cell is returned in 'end' (as center coordinate). This could also be the origin node if it is occupied or unknown. castRay() returns true if an occupied node was hit by the raycast. If the raycast returns false you can search() the node at 'end' and see whether it's unknown space.
| [in] | origin | starting coordinate of ray |
| [in] | direction | A vector pointing in the direction of the raycast (NOT a point in space). Does not need to be normalized. |
| [out] | end | returns the center of the last cell on the ray. If the function returns true, it is occupied. |
| [in] | ignoreUnknownCells | whether unknown cells are ignored (= treated as free). If false (default), the raycast aborts when an unknown cell is hit and returns false. |
| [in] | maxRange | Maximum range after which the raycast is aborted (<= 0: no limit, default) |
-------— see OcTreeBase::computeRayKeys --------—
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inlineinherited |
Iterator to traverse all keys of changed nodes.
you need to enableChangeDetection() first. Here, an OcTreeKey always refers to a node at the lowest tree level (its size is the minimum tree resolution)
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Iterator to traverse all keys of changed nodes.
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Deletes the complete tree structure.
Referenced by main().
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Clear KeyRay vector to minimize unneeded memory.
This is only useful for the StaticMemberInitializer classes, don't call it for an octree that is actually used.
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::keyrays.
Referenced by octomap::ColorOcTree::StaticMemberInitializer::StaticMemberInitializer(), octomap::CountingOcTree::StaticMemberInitializer::StaticMemberInitializer(), octomap::OcTree::StaticMemberInitializer::StaticMemberInitializer(), and octomap::OcTreeStamped::StaticMemberInitializer::StaticMemberInitializer().
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inherited |
Helper for insertPointCloud().
Computes all octree nodes affected by the point cloud integration at once. Here, occupied nodes have a preference over free ones. This function first discretizes the scan with the octree grid, which results in fewer raycasts (=speedup) but a slightly different result than computeUpdate().
| scan | point cloud measurement to be integrated |
| origin | origin of the sensor for ray casting |
| free_cells | keys of nodes to be cleared |
| occupied_cells | keys of nodes to be marked occupied |
| maxrange | maximum range for raycasting (-1: unlimited) |
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inherited |
Traces a ray from origin to end (excluding), returning the coordinates of all nodes traversed by the beam.
You still need to check if a node at that coordinate exists (e.g. with search()).
| origin | start coordinate of ray |
| end | end coordinate of ray |
| ray | KeyRay structure that holds the keys of all nodes traversed by the ray, excluding "end" |
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::end().
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inherited |
Traces a ray from origin to end (excluding), returning an OcTreeKey of all nodes traversed by the beam.
You still need to check if a node at that coordinate exists (e.g. with search()).
| origin | start coordinate of ray |
| end | end coordinate of ray |
| ray | KeyRay structure that holds the keys of all nodes traversed by the ray, excluding "end" |
References octomap::KeyRay::addKey(), octomath::Vector3::norm(), OCTOMAP_WARNING_STR, octomap::KeyRay::reset(), octomap::KeyRay::size(), and octomap::KeyRay::sizeMax().
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inherited |
Helper for insertPointCloud().
Computes all octree nodes affected by the point cloud integration at once. Here, occupied nodes have a preference over free ones.
| scan | point cloud measurement to be integrated |
| origin | origin of the sensor for ray casting |
| free_cells | keys of nodes to be cleared |
| occupied_cells | keys of nodes to be marked occupied |
| maxrange | maximum range for raycasting (-1: unlimited) |
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inlineinherited |
Converts from a 3D coordinate into a 3D addressing key.
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::coordToKey().
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inlineinherited |
Converts from a 3D coordinate into a 3D addressing key at a given depth.
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::coordToKey(), and octomap::OcTreeBaseImpl< NODE, INTERFACE >::tree_depth.
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inlineinherited |
Converts from a single coordinate into a discrete key.
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::resolution_factor, and octomap::OcTreeBaseImpl< NODE, INTERFACE >::tree_max_val.
Referenced by octomap::OcTreeBaseImpl< NODE, INTERFACE >::coordToKey().
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inlineinherited |
Converts from a single coordinate into a discrete key at a given depth.
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inlineinherited |
Converts from a 3D coordinate into a 3D addressing key.
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::coordToKey().
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inlineinherited |
Converts from a 3D coordinate into a 3D addressing key at a given depth.
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::coordToKey(), and octomap::OcTreeBaseImpl< NODE, INTERFACE >::tree_depth.
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inherited |
Converts a 3D coordinate into a 3D OcTreeKey, with boundary checking.
| coord | 3d coordinate of a point |
| key | values that will be computed, an array of fixed size 3. |
Referenced by octomap::ColorOcTree::averageNodeColor(), boundingBoxTest(), octomap::ColorOcTree::integrateNodeColor(), main(), octomap::ColorOcTree::setNodeColor(), and octomap::CountingOcTree::updateNode().
|
inherited |
Converts a 3D coordinate into a 3D OcTreeKey at a certain depth, with boundary checking.
| coord | 3d coordinate of a point |
| depth | level of the key from the top |
| key | values that will be computed, an array of fixed size 3. |
|
inherited |
Converts a single coordinate into a discrete addressing key, with boundary checking.
| coordinate | 3d coordinate of a point |
| key | discrete 16 bit adressing key, result |
|
inherited |
Converts a single coordinate into a discrete addressing key, with boundary checking.
| coordinate | 3d coordinate of a point |
| depth | level of the key from the top |
| key | discrete 16 bit adressing key, result |
|
inherited |
Converts a 3D coordinate into a 3D OcTreeKey, with boundary checking.
| x | |
| y | |
| z | |
| key | values that will be computed, an array of fixed size 3. |
|
inherited |
Converts a 3D coordinate into a 3D OcTreeKey at a certain depth, with boundary checking.
| x | |
| y | |
| z | |
| depth | level of the key from the top |
| key | values that will be computed, an array of fixed size 3. |
|
inline |
virtual constructor: creates a new object of same type (Covariant return type requires an up-to-date compiler)
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::resolution.
|
inherited |
Creates (allocates) the i-th child of the node.
Referenced by main(), and octomap::CountingOcTree::updateNode().
| void octomap::OcTreeStamped::degradeOutdatedNodes | ( | unsigned int | time_thres | ) |
|
inherited |
Delete a node (if exists) given an addressing key.
Will always delete at the lowest level unless depth !=0, and expand pruned inner nodes as needed. Pruned nodes at level "depth" will directly be deleted as a whole.
|
inherited |
Delete a node (if exists) given a 3d point.
Will always delete at the lowest level unless depth !=0, and expand pruned inner nodes as needed. Pruned nodes at level "depth" will directly be deleted as a whole.
|
inherited |
Delete a node (if exists) given a 3d point.
Will always delete at the lowest level unless depth !=0, and expand pruned inner nodes as needed. Pruned nodes at level "depth" will directly be deleted as a whole.
References OCTOMAP_ERROR_STR.
|
inherited |
Deletes the i-th child of the node.
Referenced by main(), and octomap::ColorOcTree::pruneNode().
|
protectedinherited |
Recursively delete a node and all children. Deallocates memory but does NOT set the node ptr to NULL nor updates tree size.
|
protectedinherited |
recursive call of deleteNode()
References octomap::computeChildIdx().
|
inlineinherited |
track or ignore changes while inserting scans (default: ignore)
|
inlineinherited |
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::leaf_iterator_end.
Referenced by boundingBoxTest(), octomap::OcTreeBaseImpl< NODE, INTERFACE >::computeRay(), degradeOutdatedNodes(), main(), and octomap::ColorOcTree::writeColorHistogram().
|
inlineinherited |
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::leaf_iterator_end.
Referenced by boundingBoxTest(), degradeOutdatedNodes(), and main().
|
inlineinherited |
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::leaf_iterator_bbx_end.
Referenced by boundingBoxTest(), and main().
|
inlineinherited |
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::tree_iterator_end.
Referenced by calcThresholdedNodes(), main(), printChanges(), and octomap::ColorOcTree::writeColorHistogram().
|
virtualinherited |
Expands all pruned nodes (reverse of prune())
Referenced by boundingBoxTest(), main(), and printChanges().
|
virtualinherited |
Expands a node (reverse of pruning): All children are created and their occupancy probability is set to the node's value.
You need to verify that this is indeed a pruned node (i.e. not a leaf at the lowest level)
Referenced by main().
|
protectedinherited |
recursive call of expand()
|
inherited |
|
inherited |
|
inlineinherited |
|
inlineinherited |
| unsigned int octomap::OcTreeStamped::getLastUpdateTime | ( | ) |
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::root.
Referenced by main().
|
virtualinherited |
maximum value of the bounding box of all known space in x, y, z
Referenced by boundingBoxTest().
|
inherited |
maximum value of the bounding box of all known space in x, y, z
|
virtualinherited |
minimum value of the bounding box of all known space in x, y, z
Referenced by boundingBoxTest().
|
inherited |
minimum value of the bounding box of all known space in x, y, z
|
virtualinherited |
Size of OcTree (all known space) in meters for x, y and z dimension.
Referenced by main(), and outputStatistics().
|
virtualinherited |
Size of OcTree (all known space) in meters for x, y and z dimension.
|
inherited |
|
inherited |
Referenced by octomap::CountingOcTree::getCentersMinHitsRecurs(), getLeafNodesRecurs(), getVoxelsRecurs(), octomap::ColorOcTree::isNodeCollapsible(), octomap::ColorOcTree::pruneNode(), octomap::ColorOcTree::updateInnerOccupancyRecurs(), and octomap::CountingOcTree::updateNode().
|
inlineinherited |
|
inherited |
Performs a step of the marching cubes surface reconstruction algorithm to retrieve the normal of the triangles that fall in the cube formed by the voxels located at the vertex of a given voxel.
| [in] | point | voxel for which retrieve the normals |
| [out] | normals | normals of the triangles |
| [in] | unknownStatus | consider unknown cells as free (false) or occupied (default, true). |
|
inherited |
Traverses the tree to calculate the total number of leaf nodes.
Referenced by main(), and outputStatistics().
|
protectedinherited |
|
virtualinherited |
Retrieves the entry point of a ray into a voxel.
This is the closest intersection point of the ray originating from origin and a plane of the axis aligned cube.
| [in] | origin | Starting point of ray |
| [in] | direction | A vector pointing in the direction of the raycast. Does not need to be normalized. |
| [in] | center | The center of the voxel where the ray terminated. This is the output of castRay. |
| [out] | intersection | The entry point of the ray into the voxel, on the voxel surface. |
| [in] | delta | A small increment to avoid ambiguity of beeing exactly on a voxel surface. A positive value will get the point out of the hit voxel, while a negative valuewill get it inside. |
|
inlineinherited |
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::resolution.
Referenced by getLeafNodesRecurs(), getVoxelsRecurs(), and main().
|
inlineinherited |
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::root.
Referenced by main().
|
inlineinherited |
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::tree_depth.
Referenced by main().
|
inline |
Referenced by main().
|
inherited |
return centers of leafs that do NOT exist (but could) in a given bounding box
References octomath::Vector3::x(), octomath::Vector3::y(), and octomath::Vector3::z().
|
inherited |
|
inherited |
|
protectedinherited |
initialize non-trivial members, helper for constructors
Referenced by octomap::OcTreeBaseImpl< NODE, INTERFACE >::OcTreeBaseImpl().
|
virtualinherited |
Integrate a Pointcloud (in global reference frame), parallelized with OpenMP.
Special care is taken that each voxel in the map is updated only once, and occupied nodes have a preference over free ones. This avoids holes in the floor from mutual deletion and is more efficient than the plain ray insertion in insertPointCloudRays().
| scan | Pointcloud (measurement endpoints), in global reference frame |
| sensor_origin | measurement origin in global reference frame |
| maxrange | maximum range for how long individual beams are inserted (default -1: complete beam) |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
| discretize | whether the scan is discretized first into octree key cells (default: false). This reduces the number of raycasts using computeDiscreteUpdate(), resulting in a potential speedup.* |
|
virtualinherited |
Integrate a 3d scan (transform scan before tree update), parallelized with OpenMP.
Special care is taken that each voxel in the map is updated only once, and occupied nodes have a preference over free ones. This avoids holes in the floor from mutual deletion and is more efficient than the plain ray insertion in insertPointCloudRays().
| scan | Pointcloud (measurement endpoints) relative to frame origin |
| sensor_origin | origin of sensor relative to frame origin |
| frame_origin | origin of reference frame, determines transform to be applied to cloud and sensor origin |
| maxrange | maximum range for how long individual beams are inserted (default -1: complete beam) |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
| discretize | whether the scan is discretized first into octree key cells (default: false). This reduces the number of raycasts using computeDiscreteUpdate(), resulting in a potential speedup.* |
|
virtualinherited |
Insert a 3d scan (given as a ScanNode) into the tree, parallelized with OpenMP.
| scan | ScanNode contains Pointcloud data and frame/sensor origin |
| maxrange | maximum range for how long individual beams are inserted (default -1: complete beam) |
| lazy_eval | whether the tree is left 'dirty' after the update (default: false). This speeds up the insertion by not updating inner nodes, but you need to call updateInnerOccupancy() when done. |
| discretize | whether the scan is discretized first into octree key cells (default: false). This reduces the number of raycasts using computeDiscreteUpdate(), resulting in a potential speedup. |
|
virtualinherited |
Integrate a Pointcloud (in global reference frame), parallelized with OpenMP.
This function simply inserts all rays of the point clouds as batch operation. Discretization effects can lead to the deletion of occupied space, it is usually recommended to use insertPointCloud() instead.
| scan | Pointcloud (measurement endpoints), in global reference frame |
| sensor_origin | measurement origin in global reference frame |
| maxrange | maximum range for how long individual beams are inserted (default -1: complete beam) |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
|
virtualinherited |
Insert one ray between origin and end into the tree.
integrateMissOnRay() is called for the ray, the end point is updated as occupied. It is usually more efficient to insert complete pointcloudsm with insertPointCloud() or insertPointCloudRays().
| origin | origin of sensor in global coordinates |
| end | endpoint of measurement in global coordinates |
| maxrange | maximum range after which the raycast should be aborted |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
|
virtualinherited |
integrate a "hit" measurement according to the tree's sensor model
|
virtualinherited |
integrate a "miss" measurement according to the tree's sensor model
| void octomap::OcTreeStamped::integrateMissNoTime | ( | OcTreeNodeStamped * | node | ) | const |
References octomap::OccupancyOcTreeBase< NODE >::updateNodeLogOdds().
Referenced by degradeOutdatedNodes(), and main().
|
inlineprotectedinherited |
Traces a ray from origin to end and updates all voxels on the way as free.
The volume containing "end" is not updated.
|
inlineinherited |
|
virtualinherited |
A node is collapsible if all children exist, don't have children of their own and have the same occupancy value.
|
inlineinherited |
converts from an addressing key at the lowest tree level into a coordinate corresponding to the key's center
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::keyToCoord().
|
inlineinherited |
converts from an addressing key at a given depth into a coordinate corresponding to the key's center
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::keyToCoord().
|
inlineinherited |
converts from a discrete key at the lowest tree level into a coordinate corresponding to the key's center
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::resolution, and octomap::OcTreeBaseImpl< NODE, INTERFACE >::tree_max_val.
|
inherited |
converts from a discrete key at a given depth into a coordinate corresponding to the key's center
Referenced by octomap::CountingOcTree::getCentersMinHitsRecurs(), octomap::OcTreeBaseImpl< NODE, INTERFACE >::keyToCoord(), and main().
|
inherited |
Referenced by main(), and outputStatistics().
|
virtualinherited |
Referenced by main(), and outputStatistics().
|
inlinevirtualinherited |
|
inherited |
Safe test if node has a child at index childIdx.
First tests if there are any children. Replaces node->childExists(...)
Referenced by octomap::CountingOcTree::getCentersMinHitsRecurs(), getLeafNodesRecurs(), getVoxelsRecurs(), octomap::ColorOcTree::isNodeCollapsible(), main(), octomap::ColorOcTree::updateInnerOccupancyRecurs(), and octomap::CountingOcTree::updateNode().
|
inherited |
Safe test if node has any children.
Replaces node->hasChildren(...)
Referenced by boundingBoxTest(), octomap::CountingOcTree::getCentersMinHitsRecurs(), getLeafNodesRecurs(), getVoxelsRecurs(), octomap::ColorOcTree::isNodeCollapsible(), main(), and octomap::ColorOcTree::updateInnerOccupancyRecurs().
|
virtualinherited |
converts the node to the maximum likelihood value according to the tree's parameter for "occupancy"
|
virtualinherited |
converts the node to the maximum likelihood value according to the tree's parameter for "occupancy"
|
inlineinherited |
Number of changes since last reset.
|
inherited |
Comparison between two octrees, all meta data, all nodes, and the structure must be identical.
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::tree_depth, and octomap::OcTreeBaseImpl< NODE, INTERFACE >::tree_max_val.
|
virtualinherited |
Lossless compression of the octree: A node will replace all of its eight children if they have identical values.
You usually don't have to call prune() after a regular occupancy update, updateNode() incrementally prunes all affected nodes.
Referenced by main(), and printChanges().
|
virtualinherited |
|
protectedinherited |
recursive call of prune()
|
inherited |
Reads only the data (=complete tree structure) from the input stream.
The tree needs to be constructed with the proper header information beforehand, see readBinary().
|
inherited |
Read node from binary stream (max-likelihood value), recursively continue with all children.
This will set the log_odds_occupancy value of all leaves to either free or occupied.
|
inherited |
Read all nodes from the input stream (without file header), for this the tree needs to be already created.
For general file IO, you should probably use AbstractOcTree::read() instead.
References OCTOMAP_ERROR_STR, and OCTOMAP_WARNING_STR.
Referenced by main().
|
protectedinherited |
recursive call of readData()
|
inlineinherited |
Reset the set of changed keys. Call this after you obtained all changed nodes.
|
inherited |
Search a node at specified depth given an addressing key (depth=0: search full tree depth) You need to check if the returned node is NULL, since it can be in unknown space.
|
inherited |
Search node at specified depth given a 3d point (depth=0: search full tree depth) You need to check if the returned node is NULL, since it can be in unknown space.
References OCTOMAP_ERROR_STR.
|
inherited |
Search node at specified depth given a 3d point (depth=0: search full tree depth).
You need to check if the returned node is NULL, since it can be in unknown space.
Referenced by octomap::ColorOcTree::averageNodeColor(), boundingBoxTest(), octomap::ColorOcTree::integrateNodeColor(), main(), printChanges(), and octomap::ColorOcTree::setNodeColor().
|
inherited |
sets the maximum for a query bounding box to use
|
inherited |
sets the minimum for a query bounding box to use
|
virtualinherited |
Set log_odds value of voxel to log_odds_value.
This only works if key is at the lowest octree level
| key | OcTreeKey of the NODE that is to be updated |
| log_odds_value | value to be set as the log_odds value of the node |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
|
virtualinherited |
Set log_odds value of voxel to log_odds_value.
Looks up the OcTreeKey corresponding to the coordinate and then calls setNodeValue() with it.
| value | 3d coordinate of the NODE that is to be updated |
| log_odds_value | value to be set as the log_odds value of the node |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
|
virtualinherited |
Set log_odds value of voxel to log_odds_value.
Looks up the OcTreeKey corresponding to the coordinate and then calls setNodeValue() with it.
| x | |
| y | |
| z | |
| log_odds_value | value to be set as the log_odds value of the node |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
|
protectedinherited |
|
inherited |
Change the resolution of the octree, scaling all voxels. This will not preserve the (metric) scale!
Referenced by main().
|
inlinevirtualinherited |
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::tree_size.
Referenced by main(), and outputStatistics().
|
inherited |
Swap contents of two octrees, i.e., only the underlying pointer / tree structure.
You have to ensure yourself that the metadata (resolution etc) matches. No memory is cleared in this function
References octomap::OcTreeBaseImpl< NODE, INTERFACE >::root, and octomap::OcTreeBaseImpl< NODE, INTERFACE >::tree_size.
Referenced by main().
|
virtualinherited |
Creates the maximum likelihood map by calling toMaxLikelihood on all tree nodes, setting their occupancy to the corresponding occupancy thresholds.
This enables a very efficient compression if you call prune() afterwards.
|
protectedinherited |
|
inherited |
Updates the occupancy of all inner nodes to reflect their children's occupancy.
If you performed batch-updates with lazy evaluation enabled, you must call this before any queries to ensure correct multi-resolution behavior.
|
protectedinherited |
|
virtualinherited |
Integrate occupancy measurement.
| key | OcTreeKey of the NODE that is to be updated |
| occupied | true if the node was measured occupied, else false |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
|
virtualinherited |
Manipulate log_odds value of a voxel by changing it by log_odds_update (relative).
This only works if key is at the lowest octree level
| key | OcTreeKey of the NODE that is to be updated |
| log_odds_update | value to be added (+) to log_odds value of node |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
|
virtualinherited |
Integrate occupancy measurement.
Looks up the OcTreeKey corresponding to the coordinate and then calls udpateNode() with it.
| value | 3d coordinate of the NODE that is to be updated |
| occupied | true if the node was measured occupied, else false |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
|
virtualinherited |
Manipulate log_odds value of a voxel by changing it by log_odds_update (relative).
Looks up the OcTreeKey corresponding to the coordinate and then calls updateNode() with it.
| value | 3d coordinate of the NODE that is to be updated |
| log_odds_update | value to be added (+) to log_odds value of node |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
|
virtualinherited |
Integrate occupancy measurement.
Looks up the OcTreeKey corresponding to the coordinate and then calls udpateNode() with it.
| x | |
| y | |
| z | |
| occupied | true if the node was measured occupied, else false |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
|
virtualinherited |
Manipulate log_odds value of a voxel by changing it by log_odds_update (relative).
Looks up the OcTreeKey corresponding to the coordinate and then calls updateNode() with it.
| x | |
| y | |
| z | |
| log_odds_update | value to be added (+) to log_odds value of node |
| lazy_eval | whether update of inner nodes is omitted after the update (default: false). This speeds up the insertion, but you need to call updateInnerOccupancy() when done. |
|
virtual |
|
virtualinherited |
update logodds value of node by adding to the current value.
|
protectedinherited |
|
inlineinherited |
use or ignore BBX limit (default: ignore)
|
inherited |
|
inherited |
Writes the data of the tree (without header) to the stream, recursively calling writeBinaryNode (starting with root)
|
inherited |
Write node to binary stream (max-likelihood value), recursively continue with all children.
This will discard the log_odds_occupancy value, writing all leaves as either free or occupied.
| s | |
| node | OcTreeNode to write out, will recurse to all children |
|
inherited |
Write complete state of tree to stream (without file header) unmodified. Pruning the tree first produces smaller files (lossless compression)
|
protectedinherited |
recursive call of writeData()
|
protectedinherited |
|
protectedinherited |
|
protectedinherited |
|
protectedinherited |
|
protectedinherited |
Set of leaf keys (lowest level) which changed since last resetChangeDetection.
|
protectedinherited |
data structure for ray casting, array for multithreading
Referenced by octomap::OcTreeBaseImpl< NODE, INTERFACE >::clearKeyRays().
|
protectedinherited |
Referenced by octomap::OcTreeBaseImpl< NODE, INTERFACE >::end_leafs_bbx().
|
protectedinherited |
|
protectedinherited |
max in x, y, z
|
protectedinherited |
min in x, y, z contains the size of a voxel at level i (0: root node). tree_depth+1 levels (incl. 0)
|
staticprotected |
to ensure static initialization (only once)
Referenced by OcTreeStamped().
|
protectedinherited |
|
protectedinherited |
= 1. / resolution
Referenced by octomap::OcTreeBaseImpl< NODE, INTERFACE >::coordToKey().
|
protectedinherited |
Pointer to the root NODE, NULL for empty tree.
Referenced by octomap::CountingOcTree::getCentersMinHits(), getLastUpdateTime(), octomap::OcTreeBaseImpl< NODE, INTERFACE >::getRoot(), octomap::OcTreeBaseImpl< NODE, INTERFACE >::swapContent(), octomap::ColorOcTree::updateInnerOccupancy(), and octomap::CountingOcTree::updateNode().
|
protectedinherited |
|
protectedinherited |
Referenced by octomap::OcTreeBaseImpl< NODE, INTERFACE >::getNodeSize().
|
protectedinherited |
|
protectedinherited |
Maximum tree depth is fixed to 16 currently.
Referenced by octomap::OcTreeBaseImpl< NODE, INTERFACE >::adjustKeyAtDepth(), octomap::OcTreeBaseImpl< NODE, INTERFACE >::coordToKey(), octomap::CountingOcTree::getCentersMinHits(), octomap::OcTreeBaseImpl< NODE, INTERFACE >::getNodeSize(), octomap::OcTreeBaseImpl< NODE, INTERFACE >::getTreeDepth(), octomap::OcTreeBaseImpl< NODE, INTERFACE >::operator==(), octomap::ColorOcTree::updateInnerOccupancyRecurs(), and octomap::CountingOcTree::updateNode().
|
protectedinherited |
Referenced by octomap::OcTreeBaseImpl< NODE, INTERFACE >::end_tree().
|
protectedinherited |
|
protectedinherited |
number of nodes in tree flag to denote whether the octree extent changed (for lazy min/max eval)
Referenced by octomap::OcTreeBaseImpl< NODE, INTERFACE >::size(), octomap::OcTreeBaseImpl< NODE, INTERFACE >::swapContent(), and octomap::CountingOcTree::updateNode().
|
protectedinherited |
use bounding box for queries (needs to be set)?
|
protectedinherited |