?:[AND [EQU $QUEST28 Taken InProgress] [EQU $WILDERNESS NORMAL] ]
D:A mysterious force has entered the royal crypt and is
D:desecrating the graves of the king's noble ancestors. Their
D:bodily remains have been magically animated and their spirits
D:enslaved and forcibly turned to evil. You must enter the
D:crypt and seek out the Archliches. Once they have been
D:eliminated, my guards should be able to take care of the
D:rest.
?:1

?:[AND [EQU $QUEST28 Completed] [EQU $WILDERNESS NORMAL] ]
D:How can I ever thank you? Let the people rejoice - a hero
D:of legend walks this day in Outpost. My treasurer tells me
D:a number of rather valuable heirlooms seem to be missing
D:from the crypt - how about I turn a blind eye and we call
D:it quits? Oh wait a moment ... Now where did I put that?
D:Ah! Take this trinket and be glad you still live.
?:1

?:[AND [EQU $QUEST28 Taken InProgress] [EQU $WILDERNESS NONE] ]
D:A mysterious force has entered the royal crypt and is
D:desecrating the graves of the king's noble ancestors. Their
D:bodily remains have been magically animated and their spirits
D:enslaved and forcibly turned to evil. You must enter the
D:crypt and seek out the Archliches. Once they have been
D:eliminated, the town guard should be able to take care of the
D:rest.
?:1

?:[AND [EQU $QUEST28 Completed] [EQU $WILDERNESS NONE] ]
D:How can we ever thank you? Let the people rejoice - a hero
D:of legend walks this day in Outpost. This land will forever
D:remain in your debt.
?:1

?:[EQU $QUEST28 Failed]
D:I trusted you and you have failed me. Heaven knows how
D:we will appease the spirits of the king's ancestors now!
?:1

T:QUEST:NORMAL
L:#:PERMANENT
L:%:GRANITE
L:.:FLOOR
L:,:FLOOR(ICKY)
L:@:FLOOR
L:W:DEEP_WATER
L:+:LOCKED_DOOR_7
L:':BROKEN_DOOR
L:^:TRAP(*)
L:<:UP_STAIR(ICKY)
L:~:OBJ(human skeleton)
L:a:MON(crypt creep)
L:b:MON(phantom beast)
L:c:MON(greater mummy)
L:d:MON(grey wraith)
L:e:MON(master vampire)
L:f:MON(crypt thing)
L:g:MON(black wraith)
L:h:MON(monastic lich)
L:i:MON(nether wraith)
L:j:MON(vampire lord)
L:k:MON(master lich)
L:l:MON(iron lich)
L:m:MON(^dread$)
L:n:MON(dreadmaster)
L:o:MON(legate)
L:p:MON(demilich)
L:q:FLOOR(ICKY):MON(eye druj)
L:r:FLOOR(ICKY):MON(skull druj)
L:s:MON(shadowlord)
L:t:MON(archlich)
L:u:MON(^black reaver$)
L:v:MON(mummy king)
L:$:FLOOR(ICKY):OBJ(DRAG_ARMOR, DEPTH+10):ART(*)
L:&:FLOOR(ICKY):OBJ(RING, DEPTH+10):ART(*)
L:*:FLOOR(ICKY):OBJ(AMULET, DEPTH+10):ART(*)
M:#######################################################################
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M:#~..+.igd...#.#.#%#.#.###.#.#nm#.+...+W#.t.'^s^'^n^'^n^'..%W+...+.%ooo#
M:##.##.ggd.#.#.#.....+.....#.####.#####W##..#.#.#.#.#.#.#.##W#####.%%%%#
M:#~..##.dd.###%#############.....##...##W##################W%#...##....#
M:###..##...#e#e#e#e#e#^^^^^###+###.%+%.##WWWWWWWWWWWWWWWWWW##.%+%.######
M:#b%%..#####+#+#+#+#+#^...^#n+.+n#.%s%.#####################..%s%..#^^^#
M:#bb%#...............#^...^###.###.%%%.+^^^^^^^^^^^^^^^^^^^+..%%%..%^~^#
M:#bbb#~#~#~#~#~#~#~#~#^^^^^%n+.+n#.....#v#c#c#c#c#c#c#c#c#c#......~#^^^#
M:#######################################################################
R:ART(bilbo)

# vim: filetype=q :
