# Adapted from Frogspawn

?:[EQU $QUEST68 Taken InProgress]
D:This is strictly confidential, but I've heard reports that a local
D:wizard is running a dinosaur reintroduction program! The nutjob's using
D:magic to resurrect dinosaurs and dimetrodons; so far he's kept them under
D:wraps at his own place, but it's only a matter of time before he lets
D:them loose. The last thing our city needs is a population of urban
D:dinosaurs; I would be blamed and ousted in no time, no matter how hard I
D:argued it was good for tourism. I hope you can unresurrect them before
D:that happens. The wizard's house is to the west of here, north of the 
D:police station; I won't be too sorry if it turns out you need to off him 
D:as well.

?:[EQU $QUEST68 Completed]
D:Thank you for solving my prehistoric problem. Here's your reward,
D:I hope you find it satisfactory.
?:1

?:[EQU $QUEST68 Failed]
D:Sweet zombie Serpent, no. I just hope it's not true that urban dinosaurs
D:evolve into dragons over time.
?:1

T:QUEST:NORMAL
L:#:PERMANENT
L:%:GRANITE
L:~:SHALLOW_WATER:MON(^duck$)
L:::FLOWER
L:=:GRASS
L:<:UP_STAIR
L:B:TRAP(TRAP_ALARM):MON(raven)
L:+:LOCKED_DOOR_2
L:-:CLOSED_DOOR
L:i:GRANITE
L:j:SECRET_DOOR
L:':OPEN_DOOR
L:7:TREE
L:A:MON(ankylosaur, NO_GROUP)
L:R:MON(velociraptor, NO_GROUP)
L:S:MON(sparrow)
L:T:MON(tyrannosaurus)
L:3:MON(triceratops, NO_GROUP)
L:d:MON(crow of durthang, NO_GROUP)
L:U:MON(dimetrodon, NO_GROUP)
L:H:MON(carrion)
L:C:MON(shantak)
L:c:TREE:MON(crow)
L:P:TREE:MON(pteranodon)
L:p:FLOOR(ICKY):MON(^mage$)
L:D:GRASS:MON(diplodocus)
L:,:FLOOR(ICKY)
L:;:BRAKE
L:!:FLOOR(ICKY):OBJ(STAFF_ANIMATE_DEAD)
L:_:FLOOR(ICKY):OBJ(scroll of spell)
L:x:FLOOR(ICKY):OBJ(filthy rag, DEPTH+24)
L:s:FLOOR(ICKY):OBJ(SCROLL, DEPTH+10)
L:t:FLOOR(ICKY):OBJ(nature's gifts)
L:?:OBJ(scroll of rumour)
L:5:OBJ(*)
L:6:OBJ(*, DEPTH+6)
L:":FLOOR(ICKY):OBJ(AMULET, DEPTH+2)
L:(:OBJ(robe)
L:2:OBJ(pint of fine wine)
L:4:OBJ(hard biscuit)
L:9:OBJ(strip of venison)
L:z:OBJ(ration of food)
L:8:GRASS:OBJ(brass lantern):EGO(immolation)
!:SCRAMBLE(i,j)

M:##################################
M:###########777777#:::::::<S::::::#
M:#########?#777777;::~~:::.:::~~::#
M:#########,-c7P777;:~~~~::.::~~~~:#
M:#########?#777777;::~~:::.:::~~::#
M:###########777777#:::::::B:::::::#
M:#########################+########
M:#####::...::%::.....::%R........R#
M:#6(5#:.....:%:.......:%.R......R.#
M:#ddd+...3...-....~.T..-..........#
M:#ddd+...3...-.........-..........#
M:#6(5#:.3...:%:.......:%..........#
M:#%%%#::...::%::.....::%.R......R.#
M:#-.5%%%%j%%%%%%%%%%%%%%R.........#
M:#%+%%%",,,"%%%%%%%%%%%%%%%%--%%%%#
M:#7:.z%,,,,,%%242%..A...........UU#
M:#:...ix,p,x%%-.-%.A.............U#
M:#.CC.%_s,t!%%-.-%..A.............#
M:#9..9%%%%%%%%-.-%%...%%:UU%%%%...#
M:#%--%%%%%%%%%%'%%%...%%:UU%%%%...#
M:#===============%................#
M:#8=====D========'........H......:#
M:#7==============%::............::#
M:##################################
R:OBJ(potion of healing, NUMBER=1+1d3)
